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public
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__construct(Blueprint $blueprint, Connection $connection)
Create a new blueprint state instance.
Create a new blueprint state instance.
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public
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getPrimaryKey(): IndexDefinition|null
Get the primary key.
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public
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getColumns(): ColumnDefinition[]
Get the columns.
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public
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getIndexes(): IndexDefinition[]
Get the indexes.
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public
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getForeignKeys(): ForeignKeyDefinition[]
Get the foreign keys.
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public
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update(Fluent $command): void
Update the blueprint's state.
Update the blueprint's state.
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